﻿package frEngine.loaders.away3dMd5
{
    import __AS3__.vec.*;
    import flash.geom.*;

    public class SkeletonJoint extends Object
    {
        public var parentIndex:int = -1;
        public var name:String;
        public var inverseTransform:Matrix3D;
        public var gobleTransform:Matrix3D;
        public var children:Vector.<SkeletonJoint>;

        public function SkeletonJoint()
        {
            this.children = new Vector.<SkeletonJoint>;
            return;
        }// end function

        public function init(param1:Matrix3D, param2:Matrix3D) : void
        {
            this.inverseTransform = param1;
            this.gobleTransform = param2;
            return;
        }// end function

    }
}
